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Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no fur. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a slaver, Cask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cask took refuge in the old dungeon and found the beat up rapier and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy. Bonds: Rich, Mentor, Nature. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Cask Plume, Male Tabaxi Monk 2
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp. Malachite (4 gp). Red garnet (90 gp).


Social Check DCs


Sybil Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern woman wears a yellow coat over a black low-cut shirt, and a Stetson hat upon her head. Her white hair is wavy and long. Her amber eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Sybil was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Sybil's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Sybil Blum, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 8 (-1)6 (-2)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Armara Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair, while still mostly dark red, has prominent grey streaks. Her silver eyes lackadaisically let the world flow into them.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Armara hails from a village terrorized by gnolls. Like her mother and her sister before her, after school she went straight into learning to become a Tailor. She now owns her own business.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a tailor and was forced into it by her family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Job, Family. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Armara Laughter, Female Tiefling Paladin 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 gp. Golden pearl (100 gp).


Social Check DCs


Travok Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His red hair is lengthy and is close to two feet long. His brown eyes peer out from beneath his deerstalker brown hat.

Personality: Eccentric and domineering, Travok will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.

History: Travok was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Extrovert. Flaws: Impulsive. Bonds: Family, Adventurer. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Travok Caebrek, Male Dwarf Commoner 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 5 (-3)4 (-3)
Skills Medicine -1, Perception -1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 60 gp. Rhodochrosite (10 gp).


Social Check DCs

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