Orla Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman likes to wear blue tank tops with black skirt and is in decent physical shape. Her black hair is well kept. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She acts crazy and hedonistic. Flattery will make her almost putty in your hands.
History: She was born into a rich family. She moved out west to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: She is greedy.
Flaws: Hedonist, Selfish. Bonds: Rich, Criminal record. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +5
Possessions: Just what you see.
Millicent Yardley, Female Human [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. Her skin is fair and her fingers are delicate and long. Her golden hair is cut jaggedly and amateurishly. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a ruthless business woman, a trait she acquired from her mother.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Retire the richest woman in the north; and she wants to meet her childhood hero
Ideals: Entrepeneur, Artistic. Flaws: Selfish. Bonds: Adventurer. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Alice Moreno, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her moppish white hair is in a traditional bowl cut. She wears a mask on her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a great chef.
History: The child of western immigrants she idolized her father. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She struck the Banker job and began her own company from there.
Motivation: Gnomish compassion; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Immigrant. Occupation: Banker
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 300 sp.
Ûkbûk Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He is dressed in an above average manner. His black hair is cut jaggedly and amateurishly. His green eyes are slightly larger than normal.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 5 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
