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NPC Generator

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Advanced [show]


Balimaar Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a violet armored body suit, with a simple blue line shooting up and back down. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has styled his golden hair well, parting it to the right. His gray unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.

History: He comes from a rich western family. After coming to the age of reason, Balimaar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Balimaar Melancon, Male Half-Elf Aristocrat 3
Medium (5'5") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)11 (+0) 11 (+0)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Norkruuth Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. He wears a feathered hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence. Flaws: Selfish. Bonds: Poor, Attractive, Religious, Mentor. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Norkruuth Delmirev, Male Dragonborn Fighter 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 4 (-3)13 (+1)
Skills Animal Handling -1, Deception +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Xanaphia Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her white hair is well kept. Her eyes are likewise brown.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She misses her home and complains about the freezing weather, even in summer.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Xanaphia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Nothing but the best is good enough for her; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Attractive, Immigrant, Enemies. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Xanaphia Staurheim, Female Half-Elf Aristocrat 2
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)11 (+0) 11 (+0)10 (+0)
Skills Athletics +0, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 50 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Pelt Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her gray fur is lengthy. She tend to wears goggles to shield her eyes.

Personality: This woman loves poetry and to teach people poetry more than just about anything. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A powerful wizard made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Pelt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pelt. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To find somewhere to settle down; and she is content

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Military, Mentor, Criminal record. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Pelt Of Snakes, Female Tabaxi Druid 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)8 (-1) 9 (-1)9 (-1)
Skills History +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs

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