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NPC Generator

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Murgen Read, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair, when down, is lengthy. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Murgen hails from a village terrorized by drow. Her father was a soldier and died while she was still young. Murgen was left her father's suit of armor and trained in its use and care. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Murgen never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Revenge; and many drow want her driven away

Ideals: Passionate. Flaws: Addict. Bonds: Enemies, Military, In love. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Murgen Read, Female Half-Orc Warlock 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)6 (-2) 6 (-2)8 (-1)
Skills Investigation +0, Stealth +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Adelard Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. With bright black hair and a scraggly beard. His eyes are brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adelard took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Adelard Skelton, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Nalral Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man dresses in brown turtlenecks beneath a white coat with tan slacks. He is muscular with a powerful set of arms. His golden hair is heavily combed to the right. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the south his family was never financially stable. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Flaws: Disease, Insane. Bonds: Criminal record, Poor, Nature. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Nalral Durthane, Male Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 7 (-2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Wrenn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His hair is golden and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Ideals: Justice, Gifted, Fighting. Bonds: Adventurer, Religious. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Wrenn Miggledy, Male Gnome Aristocrat 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)7 (-2) 11 (+0)15 (+2)
Skills Medicine +2, Nature +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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