Kava Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears a worn and beaten armor. Her bronze crest, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She does not believe in violence as a means to an end. She is a dedicated Merchant but believes her peers are too gung-ho.
History: Kava was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants to work out more often; and she's attracted to the pc
Ideals: Justice, Pacifist, Athletic. Bonds: Attractive, Has a crush. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 11 (+0) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 1200 sp.
Zook Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His moppish golden hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Locksmith, who enjoyed hunting, Zook was taken on many hunting expeditions. Zook liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To clean up the streets; and meet up once more with his childhood friend
Flaws: Racist, Secretive. Bonds: Nature, Adventurer, Guardian. Occupation: Bookbinder
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
1 (-5) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -3 / 1d8-5, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Nimble In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'8" western man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His cinnamon fur is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich western family. Nimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Greedy, Forgetful. Bonds: Rich, Adventurer. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Elizabeth Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, but even with her fine clothing she looks run-down. Her feathered hat is riddled with cuts and holes. Her green eyes peer out from beneath her feathered yellow hat.
Personality: Elizabeth is depressed about a lot of things. She tends to be a nihilist. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Elizabeth was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 260 gp. Blue star sapphire (400 gp).
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