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NPC Generator

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Advanced [show]


Ishte Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She is physically well-built. She wears her silver hair down. She tend to wears goggles to shield her eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Ishte hails from a village terrorized by orcs. Ishte was born on a far northern mountains where she grew up under the tutelage of her father, an expert Tailor. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and many orcs want her driven away

Flaws: Terse. Bonds: Attractive, Slave, Enemies, Immigrant. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Ishte Temperance, Female Tiefling Bard 1
Medium (5'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 7 (-2)10 (+0)
Skills Perception +0, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 5000 cp.


Social Check DCs


Three In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She very much looks the part of a Navigator. She has styled her cinnamon fur well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the north to a Navigator, Three learned a great deal about her mother's area of expertise. Three was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Three decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Three managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Revenge; and to be a locksmith again

Bonds: Job, Attractive, Criminal record, Rich, Enemies. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Three In Shadow, Female Tabaxi Rogue 1
Medium (4'11") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)10 (+0) 7 (-2)14 (+2)
Skills Perception +0, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp.


Social Check DCs


Bree Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a lot of dark rich colors, with gold accents. With bright auburn hair. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Bree grew up listening to her mother's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, In love. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Bree Tealeaf, Female Halfling Rogue 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Nora TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She wears her brown hair up. She has a dull look in her brown eyes.

Personality: Aggressive, abrasive, and angry, Nora embodies much of what other species detest in the Halflings. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered painting. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, In love. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Nora TellPenny, Female Halfling Adept 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1300 sp.


Social Check DCs

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