Vola Hayhurst, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many green ritualistic tattoos. She wears silk and lounges about seductively. Her hair is greying and her face has many wrinkles. Her violet unseeing eyes seem to look past you.
Personality: She is very quiet and rarely speaks above a whisper. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Vola was born with her mother's beautiful face. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by orcs. Vola was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She is greedy; and she wants revenge against orcs
Flaws: Disease, Shy. Bonds: Attractive, Enemies, Rich. Occupation: Sculptor
Voice: Whispers
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 6 (-2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 90 gp.
Gerard Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His green eyes have a joyful gleam in them most of the time.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 300 sp. Lapis lazuli (9 gp). 4 Smokesticks.
Bimpnottin Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears bulky tan painted plate armor. Her brown hair is long and unkept. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in the south, but her parents moved at a very young age to the east. Bimpnottin was born on a far southern forest where she grew up under the tutelage of her mother, an expert Bather. She left for the south, certain she would find work there.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Entrepeneur. Flaws: Ugly, Addict, Racist. Bonds: Immigrant. Occupation: Bather
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 17 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp. Red spinel (120 gp).
Sun Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a pastel collared shirt and yellow skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her fur is white and curly. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is almost excessively polite to everyone, even when angry. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sun was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Sun abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 140 gp.
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