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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Antinua Othronus, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tan collared shirt and pastel skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She wears her white hair up in a very large beehive style do. Her eyes are brown and catlike.

Personality: Prone to second guessing herself, she comes off as nervous. She also is a firm believer in the womanly ideal.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Antinua was born on a far southern forest where she grew up under the tutelage of her mother, an expert Farmer. She left for the south, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Flaws: Shy, Impulsive. Bonds: Immigrant, Religious, Enemies. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Antinua Othronus, Female Elf Fighter 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)8 (-1) 13 (+1)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Alice Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and typically wears a sleeveless long coat of deep yellow leather and dull pastel iron scale mail. Her black hair is singed and shortened. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Alice is depressed about a lot of things. She tends to be a nihilist. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Like her mother and her sister before her, after school she went straight into learning to become a Bellfounder. She became a Bellfounder soon after.

Motivation: Further expansion of business; and balancing her hectic life and new bellfounder responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: In love, Job. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alice Amastacia, Female Half-Elf Rogue 1
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. 1 Crowbar.


Social Check DCs


Miles Brent, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His red hair is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Like his father and his sister before him, after school he went straight into learning to become a Slave Trader. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Bonds: Job, Criminal record, Poor, Adventurer. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Miles Brent, Male Human Expert 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 15 (+2)17 (+3)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp. 1 Chain shirt.


Social Check DCs


Fragrant On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur, while still mostly yellow, has prominent grey streaks. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Ploughman, but he got bored and became a Engraver. He has built up a small fortune and can afford his own way.

Motivation: To unite with his brother; and wants to open a new tavern

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Fragrant On the Water, Male Tabaxi Monk 2
Medium (5'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)7 (-2) 16 (+3)11 (+0)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs

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