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NPC Generator

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Advanced [show]


Riardon Floshem, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tan trousers with black and green striped suspenders. He wears various colorful collared shirts. His hair is long and golden with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His eyes are hazel and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Riardon was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Shoemaker. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Immigrant, Adventurer. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Riardon Floshem, Male Elf Monk 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Mijira Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, she is an attractive figure. She has a large green mantle and cape that has been intricately interwoven into her grey robe. Her black crest is slicked back into a classic pompadour. She has a dull look in her gold eyes.

Personality: Mijira speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Mijira studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is greedy.

Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Mijira Caavylteradyn, Female Dragonborn Warrior 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp. Jasper (20 gp).


Social Check DCs


Susannah Marley, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with tan socks and a vest with buckled shoes. She has a slight overbite and is overall scrawny. With bright blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Susannah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Susannah Marley, Female Human Warlock 2
Medium (5'7") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: Just what you see.


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears grey painted combat armor at almost all times. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Mentor. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Theodoric Beitz, Male Human Commoner 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)8 (-1) 13 (+1)4 (-3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs

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