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NPC Generator

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Advanced [show]


Carrie Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His white hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Carrie will drive conversation. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Knight, but he got bored and became a Herbalist. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Extrovert, Impeccable. Bonds: Family, Military, Job. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Carrie Floshem, Male Elf Wizard 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 8 (-1)12 (+1) 9 (-1)7 (-2)
Skills Animal Handling +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. 3 Antitoxin.


Social Check DCs


Purban Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large red mantle and cape that has been intricately interwoven into his white robe. His long chestnut hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Purban is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Extrovert. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Purban Goldfound, Male Halfling Commoner 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Medicine +1, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Curran Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Curran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Curran and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Curran discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Curran fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is terrified, and will act out of fear.

Flaws: Insane, Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Curran Stoutman, Male Halfling Barbarian 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)5 (-3) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 700 sp.


Social Check DCs


Bimpnottin Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She speaks before she thinks and is too direct. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Bimpnottin was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Bimpnottin's father didn't care for her much, and the feeling was mutual. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Bimpnottin Wildwander, Female Gnome Barbarian 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 700 sp.


Social Check DCs

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