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NPC Generator

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Advanced [show]


Olunt Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. He is bald on top and has large red tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. Recently he has begun working with bootleggers and crooks.

Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Immigrant, Criminal record, Rich. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Olunt Orcfoe, Male Dwarf Paladin 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp.


Social Check DCs


Aldous Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His hair is short and white. His eyes are hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also hits on women, regardless of circumstances.

History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has a crush on the local brewer

Flaws: Antagonistic, Greedy. Bonds: Has a crush, Poor, Job. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Aldous Deighton, Male Human Fighter 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 6 (-2)9 (-1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Washington, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His blonde hair is cut jaggedly and amateurishly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Thomas was born the youngest of three triplets. His mother was a soldier and died while he was still young. Thomas was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent mother

Ideals: Persistence. Flaws: Addict, Antagonistic. Bonds: Family, Military. Occupation: Banker

Voice: Stutters

Attributes [hide]

Thomas Washington, Male Human Wizard 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)3 (-4) 14 (+2)11 (+0)
Skills Arcana -2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 100 sp.


Social Check DCs


Meriele Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, constantly wearing a violet suit, tan shirt, and green tie. She has done her best to style her red hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Meriele grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Meriele. Being a Detective kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Attractive, Criminal record. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Meriele Netyoive, Female Half-Elf Druid 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)6 (-2) 9 (-1)6 (-2)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs

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