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NPC Generator

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Advanced [show]


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. His yellow fur is thinning but still full. His hazel eyes peer out from beneath his top brown hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses divination through singing.

History: The child of a Body Guard, who enjoyed hunting, Moon was taken on many hunting expeditions. Moon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Attractive, Criminal record, Nature, Religious. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Moon In the Wind, Male Tabaxi Fighter 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Fenriz Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His white hair is kept up in a ponytail inside a wide-brimmed hat. His fierce gold eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his sister before him, after school he went straight into learning to become a Laborer. He has drifted from career to career and currently works as a Laborer.

Motivation: To be a Bookbinder again.

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Job. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fenriz Divinity, Male Tiefling Commoner 2
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 6 (-2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Druidic, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Black opal (600 gp). 1 Masterwork manacles.


Social Check DCs


Oren Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his halberd ready. He wears his chestnut hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Bonds: Poor, Attractive, Adventurer, Military. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Oren Wildheart, Male Halfling Wizard 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 9 (-1)8 (-1) 9 (-1)7 (-2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Caelynn Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has shaved her head bald. She wears a mask on her face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is able to make almost anything out of random pieces of junk.

History: A powerful slaver made her what she is. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Caelynn and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor, Nature. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Caelynn Mystralath, Female Elf Monk 2
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)8 (-1) 12 (+1)8 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +1

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs

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