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NPC Generator

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Advanced [show]


Shadow In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern woman prefers to wear pastel clothing when she does not wear armor. Her fur is short and white. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also is a firm believer in the womanly ideal.

History: Shadow hails from a village terrorized by drow. Her parents enrolled her in a Expert school at a young age so that she could practice her arcane talents. She tends to her Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Athletic, Gifted. Flaws: Insomniac, Impulsive. Bonds: Job, Enemies. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Shadow In the Wind, Female Tabaxi Expert 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 6 (-2)12 (+1) 8 (-1)11 (+0)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 pp. Amber (50 gp).


Social Check DCs


Art Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'5", this woman wears a brown cloak and cross-gartered yellow stockings. She wears a feathered hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken from her home at a very young age. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To end her boredom; and she is content

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Slave, Nature. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Art Of Wine, Female Tabaxi Paladin 2
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp. 1 Smokesticks.


Social Check DCs


Wella Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long brown hair is drawn into a two foot long braid. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She believes the world needs to unite to get rid of brigands once and for all.

History: She was born on a small isolated farm. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many brigands want her driven away; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Wella Nimblefingers, Female Halfling Barbarian 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Koeth Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Sellsword does. His hair is silver and curly. He has blue eyes and a violet hat with a brown feather.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Koeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to be a merchant again

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Koeth Xistsrith, Male Half-Elf Ranger 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Jasper (30 gp).


Social Check DCs

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