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NPC Generator

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Advanced [show]


Balam Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, black cloak. He wears his black hair up. His eyes are black.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Carter, but he was a colossal failure. He struck the Fletcher job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Job, Religious. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Balam Judgment, Male Tiefling Aristocrat 1
Medium (6'6") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Vepar Rumor, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor. She carries with her a set of hand crossbows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: When she was but 8 years old her parents immigrated from the north. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was always very intelligent and has formed a secret society of specialists.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Immigrant, Nature, Job. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Vepar Rumor, Female Tiefling Wizard 2
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 200 sp.


Social Check DCs


Lidda Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman wears tight fitting clothing which further accentuates her frame. Her clothes are grease stained in places. Her tied-back hair is golden. Her eyes, though not visible through her cowl, are violet.

Personality: She is almost excessively polite to everyone, even when angry. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Server and found it very stressful. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and she is unsatisfied with her job

Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Adventurer, Job. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Lidda Thorngage, Female Halfling Barbarian 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 pp.


Social Check DCs


Delre Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. She is bristling with hidden weapons, mostly sickles and shortbows. Her silver hair is well kept. Her gray unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of a Map Maker, who enjoyed hunting, Delre was taken on many hunting expeditions. Delre was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Delre decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now spends her time doing works of charity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Criminal record, Mentor, Nature. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Delre Helcral, Female Dwarf Bard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 200 gp. 1 Silver holy symbol.


Social Check DCs

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