Mhurren Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. Mhurren was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mhurren decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend; and sabotage a competitor
Ideals: Philantrophist. Bonds: Job, Military, Criminal record, Adventurer. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 3 (-4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp. Amethyst (60 gp).
William Bing, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and blue robe with the hood down. With a patchy red beard and wild red hair. His thin eyebrows rest above his beady violet eyes.
Personality: Eccentric and domineering, William will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.
History: He comes from a rich eastern family. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 13 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 130 gp. Azurite (6 gp). White pearl (70 gp).
Emma Hayley, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a worn and beaten armor. Her hair is long and red with streaks of black, and is pulled back with small grey clips. Her face is scarred and worn.
Personality: Emma speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Servant mother left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Joker. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Cartwright
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 4 (-3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp. 1 Masterwork Common Melee.
Oolah Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing a perfectly clean shirt and pair of pants. Her auburn hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is an amazing painter.
History: Oolah lived on a farm with her mother, near the main road leading to a nearby town. Oolah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Dragonborn people; and wants to raise her children well
Ideals: Joker, Gifted. Flaws: Racist. Bonds: Attractive, Family, Adventurer. Occupation: Cook
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 7 (-2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
Possessions: 1 Half-Plate.
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