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NPC Generator

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Lvl.
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Seed

Advanced [show]


Kyle Rowley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His auburn hair is cut short. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kyle took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: He wants to meet his childhood hero; and regain custody of his son

Ideals: Professionalism, Gifted. Flaws: Impulsive. Bonds: Family, Adventurer. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Kyle Rowley, Male Human Barbarian 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 9 (-1)7 (-2) 10 (+0)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 8000 cp.


Social Check DCs


Aelar Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His blonde hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Assassin for hire.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Flaws: Selfish, Greedy. Bonds: Job, Religious, Rich. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Aelar Meliamne, Male Half-Elf Aristocrat 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 8 (-1)7 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Banded mail.


Social Check DCs


Hunter Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and yellow workpants. His shirt is red, and he wears a heavy yellow leather apron most of the time. He has wavy brown hair. His gray eyes peer out from beneath his top yellow hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Hunter Amakiir, Male Half-Elf Rogue 1
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)12 (+1) 8 (-1)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 2000 cp. Sard (20 gp).


Social Check DCs


Senteq Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. He keeps his brown hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Senteq liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Senteq Lingenhall, Male Gnome Barbarian 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 4 Acid flasks.


Social Check DCs

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