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NPC Generator

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Advanced [show]


Jocelyn Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Fortune-teller uniform. His golden hair is drawn into a tight pony tail with a rose scrunchie. His gray unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Fortune-teller and found it very stressful. He struck the Fortune-teller job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Persistence. Flaws: Disease, Lazy, Insomniac. Bonds: Job. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Harper, Male Human Paladin 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 5 (-3)11 (+0)
Skills Arcana +3, Perception -1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 90 gp. Star rose quartz (80 gp). 1 Darkwood Buckler.


Social Check DCs


Sarai Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a warhammer on her belt. She carries with her a set of warhammers on her belt, each one with a amber on the hilt. Her deerstalker hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She snorts whenever she laughs or is feeling confident. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: The child of northern immigrants she idolized her mother. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Sarai Littlefoot, Female Halfling Fighter 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)8 (-1) 6 (-2)14 (+2)
Skills Intimidation +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Aura Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, grey shirt, and pastel tie. He has a slight overbite and is overall scrawny. His long white fur is drawn into a two foot long braid. His yellow eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Aura does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Aura was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Cynical, Depressed. Bonds: Military, Poor, Adventurer. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Aura Of Clay, Male Tabaxi Ranger 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 4 (-3)13 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 310 gp.


Social Check DCs


Virra Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, she is an attractive figure. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is well kept. Her brown eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in the south. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Virra and her spouse have recently divorced.

Motivation: To prove her worth to the world; and several ex partners dislike her way of doing things and want revenge

Ideals: Joker. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Virra Wildwander, Female Gnome Warrior 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 8
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1

Possessions: 1400 sp. 1 Masterwork Common Melee.


Social Check DCs

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