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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Windy Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear brown tank tops with grey pants. He wears his cinnamon fur down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Days after completing his studies, news broke out that his hometown was attacked by giants. Windy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He has a crush on the local Ploughman; and to find somewhere to settle down

Flaws: Racist, Mundane. Bonds: Has a crush, Rich, Enemies. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Windy Plume, Male Tabaxi Expert 3
Medium (5'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His fur is black and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Three took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Immigrant, Attractive. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Three Running, Male Tabaxi Expert 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 6 (-2)11 (+0) 13 (+1)9 (-1)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 8000 cp.


Social Check DCs


Delre Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown costume with the symbols of her god on her torso. Her hair is short and chestnut. Her blue eyes are slightly larger than normal.

Personality: This woman loves painting and to teach people painting more than just about anything. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Someone believes her a fraud; and money/treasure

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Delre Fallack, Female Dwarf Fighter 3
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)11 (+0) 9 (-1)6 (-2)
Skills Arcana +2, Athletics +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Star rose quartz (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Cockaby Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by illithids. Cockaby was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He loathes his own lifestyle; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Ugly, Terse, Depressed. Bonds: Rich, Enemies. Occupation: Beggar

Voice: Slurs words

Attributes [hide]

Cockaby Ningel, Male Gnome Cleric 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp.


Social Check DCs

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