Fragrant Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized ruby on his right hand. He keeps his yellow fur in a pixie cut. He has amber eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fragrant took refuge in the old dungeon and found the beat up bow and armor he uses now. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Flaws: Shy, Hedonist, Disease. Bonds: Rich, Nature. Occupation: Assassin
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp.
Elegant Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt, and she perpetually has her hammer ready. Her beige fur is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She comes from a rich northern family. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family, Rich. Occupation: Weaver
Voice: German accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 170 gp.
Theobald Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He also hits on women, regardless of circumstances.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's repulsed by the PC; and he has a crush on the local body guard
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Has a crush. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Banded mail.
Rûkdûg Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is unkempt and raggedy. His thin eyebrows rest above his beady violet eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the north his family was never financially stable. Rûkdûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rûkdûg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Retire the richest man in the north.
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 350 gp.
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