Kassoon
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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Dimble Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Dimble Turen, Male Gnome Commoner 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp. Tourmaline (110 gp).


Social Check DCs


Aramil Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. With bright golden hair and a scraggly beard. His eyes are violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Aramil is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Shy. Bonds: Family, Military, Adventurer, Job. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Aramil Ethanasath, Male Elf Barbarian 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 5 (-3)7 (-2) 11 (+0)12 (+1)
Skills Investigation +0, Nature +0
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Portia Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She typically wears red cloth garments or leather armor. She has a long brown ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born at the edge of vast desert. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted from career to career and currently works as a Hunter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new hunter responsibilities is difficult

Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Job, Nature. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Portia Stoutman, Female Halfling Monk 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 10 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 140 gp. 1 Chain shirt.


Social Check DCs


Delg Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" western man, he is wearing a long, brown cloak. His blonde hair is braided into rings. His eyes are blue and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.

History: Born to a Tailor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Bonds: Attractive, Poor, Enemies, Criminal record. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Delg Hammerstone, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)11 (+0) 16 (+3)6 (-2)
Skills Perception +5, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 310 gp. Chrysoberyl (40 gp).


Social Check DCs

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