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NPC Generator

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Advanced [show]


Drenna Middleton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She prefers to wear black clothing when she does not wear armor. Her black hair is long and unkept. She has a dull look in her amber eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with a lost civilization.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Drenna took refuge in the large cave and found the beat up bastard sword and armor she uses now. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and wants her loneliness to end

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Job, Has a crush. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Drenna Middleton, Female Half-Orc Monk 1
Medium (4'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)5 (-3) 8 (-1)5 (-3)
Skills Acrobatics +3, Arcana -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 150 gp.


Social Check DCs


Mozikth Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a black and blue handkerchief worn on his left side. His crest is red and curly. His eyes are red.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the east. A few years later when the north was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud; and his religion dominates his actions

Ideals: Optimist. Flaws: Terse. Bonds: Poor, Religious, Immigrant, Enemies. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Mozikth Ophinshtalajiir, Male Dragonborn Cleric 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. Coral (70 gp).


Social Check DCs


Delebean Garrick, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is auburn and very short. His brown eyes peer out from beneath his top tan hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Delebean is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of northern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Family, Immigrant. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Delebean Garrick, Male Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills Nature +0, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Purson Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a well pressed and immaculate suit (or dress). His long dark red hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Purson grew up listening to his mother's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Slave, Adventurer, Criminal record. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Purson Wrath, Male Tiefling Barbarian 2
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 350 gp.


Social Check DCs

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