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NPC Generator

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Advanced [show]


Grigi Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fancy white dress. She carries with her a set of daggers on her belt, each one with a emerald on the hilt. She has styled her golden hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Grigi speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to a criminal king-pin and mafia family Grigi was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Grigi decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has decided she is irredeemable

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Grigi Colby, Female Half-Orc Bard 1
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)6 (-2) 10 (+0)2 (-4)
Skills History +0, Intimidation -2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Onyx (20 gp).


Social Check DCs


Justin Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Gifted from a young age, Justin studied abroad. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He left for the south, certain he would find work there.

Motivation: Many dire rats want him driven away; and to get a good night's sleep

Ideals: Artistic, Gifted. Flaws: Insomniac, Shy. Bonds: Immigrant. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Justin Gentry, Male Human Barbarian 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 10 (+0)17 (+3)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Cloak On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His lavender fur is thinning but still full. He has gleaming, smiling yellow eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Cloak lived on a farm with his mother, near the main road leading to a nearby town. Cloak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cloak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Entrepeneur, Disciplined, Fighting. Bonds: Criminal record, Family. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Cloak On the Water, Male Tabaxi Barbarian 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)7 (-2) 13 (+1)18 (+4)
Skills Deception +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Farideh Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a faded coat and loose pants complete with small hat. Her long bronze crest is drawn into a two foot long braid. Her red eyes lackadaisically let the world flow into them.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to loving parents in a slum to the south. Farideh was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Farideh decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants her loneliness to end; and she has comitted a past crime that haunts her to this day

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Criminal record, Has a crush. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Farideh Fharngnarthnost, Female Dragonborn Paladin 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)10 (+0) 8 (-1)10 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).


Social Check DCs

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