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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aline Alby, Female Human [Permalink]

Personal [hide]

Description: She wears a simple grey robe with violet stripes complete with hood. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length blonde hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, she has a hard time making friends. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Bowyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Aline Alby, Female Human Sorcerer 2
Medium (4'10") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1800 sp.


Social Check DCs


Mary Marston, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. Her auburn hair is lengthy and is close to two feet long. She has green eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also has developed a complete distrust of the Adventurer profession.

History: She was raised in a white middle class family as the only child. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Mason for hire.

Motivation: To find somewhere to settle down.

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Mary Marston, Female Human Adept 2
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)14 (+2) 10 (+0)15 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 370 gp.


Social Check DCs


Erevan Floshem, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. He has wavy blonde hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of eastern immigrants he idolized his father. Erevan was born on a far eastern island where he grew up under the tutelage of his father, an expert Banker. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Bonds: Immigrant, Attractive, Adventurer, Military. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Erevan Floshem, Male Elf Ranger 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 8 (-1)9 (-1) 10 (+0)10 (+0)
Skills Nature +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 8000 cp.


Social Check DCs


Bertram Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is dressed in a clean white cloak covering his clean studded leather, marred by beers. His hair is always cut to a buzz. This gray eyed westerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Fisher, but he got bored and became a Shipwright. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Bertram Tealeaf, Male Halfling Fighter 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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