Dalaba Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female wears a custom-built plate barding that's adorned with blue lining and desert motifs. She is tall, broad shouldered and powerfully built. Her silver hair is styled in orderly dreadlocks. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Animals are drawn to her, and she is able to talk to them.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Dalaba took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally; and to end her boredom
Ideals: Gifted. Flaws: Addict, Greedy, Insane, Mundane. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Brown-green garnet (50 gp).
Philomena Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'10" and is wearing the road beaten gear of a warrior. Her white hair is cut short with large spiked bangs in the front. Her gray eyes lackadaisically let the world flow into them.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in the east, but her parents moved at a very young age to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Fighting, Opinionated. Flaws: Selfish. Bonds: Immigrant, Slave, Adventurer. Occupation: Ploughman
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 12 (+1) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Solid gold idol (200 gp). 1 Banded mail.
Shadow In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His fur is white and curly. He has gleaming, smiling hazel eyes.
Personality: Shadow is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: Shadow was raised in a hard working conservative environment. A freak accident while working with his Armorer father left him crippled. He struck the Miner job and began his own company from there.
Motivation: Marry his brother to traveling adventurers; and to be a armorer again
Flaws: Depressed, Shy, Disease. Bonds: Job, Family. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Red garnet (90 gp).
Ur-Edin Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Ur-Edin was raised in a hard working conservative environment. In his 12th year, his parents were killed by a gnolls raid, leaving Ur-Edin alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.
Flaws: Insane, Terse, Antagonistic. Bonds: Job, Enemies. Occupation: Tailor
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 5 (-3) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 sp. Freshwater pearl (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
