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NPC Generator

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Advanced [show]


Kasdeya Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She carries a battered dagger and tarnished greatsword as well. Her hair is brown and very short. She has gleaming, smiling silver eyes.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. Animals are drawn to her, and she is able to talk to them.

History: Born in the east to a Mortician, Kasdeya learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Kasdeya Disdain, Female Tiefling Adept 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Trym Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He feeds upon the attention of others.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A strong sense of loyalty to Halfling people; and obtaining odd cultural halfling artifacts is his passion

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Adventurer. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Trym Flows, Male Half-Elf Cleric 1
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 8 (-1)7 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel painted combat armor at almost all times. She carries a battered halberd and tarnished greataxe as well. She keeps her yellow fur in a flapper bob. She wears an eyepatch.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is an amazing painter.

History: Gifted from a young age, Trail studied abroad. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Trail In the Wind, Female Tabaxi Fighter 2
Medium (4'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)6 (-2) 14 (+2)14 (+2)
Skills Acrobatics +2, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Heather Mori, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her red hair is braided into rings. Her eyes are likewise gray.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born on a small isolated farm. Heather was born on a far western plains where she grew up under the tutelage of her mother, an expert Barrister. She is untrained/undisciplined, which makes her dangerous.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Family, Criminal record, Nature, Immigrant. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Heather Mori, Female Human Monk 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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