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NPC Generator

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Advanced [show]


Oriel Clifford, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is braided into rings. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Oriel was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Apothecary for the past few years.

Motivation: Expand her business; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Slave, Job. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Oriel Clifford, Female Human Monk 2
Medium (4'11") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)4 (-3) 8 (-1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pearl Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A 3'2" eastern woman, she typically wears white cloth garments or leather armor. Her golden hair is wavy and long. Her face is scarred and worn.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She got into the Adventurer business at a young age. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She now owns her own business.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Enemies, Criminal record. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Pearl Goodearth, Female Halfling Monk 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)16 (+3) 10 (+0)8 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Auran, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Anne Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears violet painted combat armor at almost all times. Her white hair has been sun bleached extensively. This amber eyed westerner is not easily forgotten.

Personality: She acts crazy and hedonistic. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a brothel owner, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 16th year, her parents were killed by a dire rats raid, leaving Anne alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Anne was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Someone believes her a fraud; and revenge

Ideals: Athletic. Flaws: Hedonist. Bonds: Enemies, Mentor. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Anne Jacobs, Female Half-Elf Wizard 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)6 (-2) 11 (+0)9 (-1)
Skills Nature +0, Survival +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Skirt Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. She is muscular with a powerful set of arms. Her fur is short and white. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with finding treasure.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her old friends.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Adventurer, Slave. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Skirt Grass, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 gp. Smoky quartz (70 gp).


Social Check DCs

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