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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Simon Tatum, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). He has a golden handlebar mustache and slicked back golden hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: Simon was born with his father's beautiful face. When Simon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Simon Tatum, Male Human Expert 2
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)5 (-3) 11 (+0)10 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Solomon Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and he perpetually has his falchion ready. His white hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Solomon Gladstone, Male Human Aristocrat 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Heward Wakefield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He prefers to wear brown pants and tee shirts, and his gloved hand is found clutching a axe. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.

History: Born in the south to a Ruler, Heward learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Ruler job and began his own company from there.

Motivation: He's in love; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature, Has a crush. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Heward Wakefield, Male Human Adept 2
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)5 (-3) 13 (+1)9 (-1)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Chrysoberyl (70 gp). Chalcedony (50 gp). Iolite (50 gp).


Social Check DCs


Kelter Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is well dressed, constantly wearing a white suit, black shirt, and blue tie. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. His arcane abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Kelter Tallfellow, Male Halfling Monk 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 5 (-3)11 (+0) 14 (+2)12 (+1)
Skills Athletics +1, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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