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NPC Generator

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Advanced [show]


Quespa Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears green leather gloves, a green jacket, and tight pants, and a wedding ring on her left hand. She has white crest. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Quespa hails from a village terrorized by gnolls. A gifted student she started as a Fortune-teller, but she got bored and became a Interpreter. She's since become an addict/alcoholic.

Motivation: She is unsatisfied with her job; and a deep hatred of gnolls

Flaws: Addict, Sensitive. Bonds: In love, Job, Enemies. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Quespa Chumbyxirinnish, Female Dragonborn Wizard 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)8 (-1) 8 (-1)8 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Pink pearl (40 gp).


Social Check DCs


Margery Jacobs, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has done her best to style her black hair to look like a famous performer. Her hazel unseeing eyes seem to look past you.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sold as a small child to a brothel owner, Margery was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with a spirit at a very young age, Margery has worked very hard to control her curse. She now spends her time doing works of charity.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and regain custody of her daughter

Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Attractive, Mentor. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Margery Jacobs, Female Human Warrior 2
Medium (4'7") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)8 (-1) 5 (-3)8 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 150 pp.


Social Check DCs


Simon Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His blonde hair is cut short with large spiked bangs in the front. His fierce hazel eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He also hits on women, regardless of circumstances.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Wants his loneliness to end.

Flaws: Disease, Insomniac. Bonds: Attractive, Job, Has a crush. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Simon Gladstone, Male Human Rogue 2
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)5 (-3) 11 (+0)10 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs


Nogu Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. She has moderate length red hair. Her eyes are gray and she is always smoking a pipe.

Personality: Eccentric and domineering, Nogu will drive conversation. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Sold as a small child to a slaver, Nogu was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and to get a good night's sleep

Ideals: Extrovert, Entrepeneur. Flaws: PTSD, Insomniac. Bonds: Mentor. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Nogu Marleigh, Female Half-Orc Warrior 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)9 (-1) 9 (-1)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 2000 cp. Iolite (30 gp).


Social Check DCs

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