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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Miles Southey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His eyes, though not visible through his cowl, are blue.

Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: He was born to a criminal king-pin and mafia family Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Miles's mother didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Athletic, Extrovert. Flaws: Antagonistic. Bonds: Religious, Criminal record. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Miles Southey, Male Human Fighter 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp.


Social Check DCs


Fargrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, typically a more casual-formal manner. His auburn hair is cut short with large spiked bangs in the front. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Fargrim was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Impeccable. Flaws: Addict. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fargrim Strakeln, Male Dwarf Commoner 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 16 (+3)10 (+0) 12 (+1)5 (-3)
Skills Insight +3, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2

Possessions: 80 gp.


Social Check DCs


Qemuel Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'10" eastern man, he wears black leather gloves, a black jacket, and tight pants. His brown hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his religion dominates his actions

Bonds: Attractive, In love, Religious, Immigrant, Debt. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Qemuel Ennui, Male Tiefling Cleric 1
Medium (6'10") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Stealth +3
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp. White pearl (40 gp).


Social Check DCs


Dagger Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears light armors faded through time and improper care. Her long beige fur is drawn into a two foot long braid. This yellow eyed westerner is not easily forgotten.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a great chef.

History: She was born in the west, but her parents moved at a very young age to the east. Through the years after Dagger was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Dagger's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Dagger Plume, Female Tabaxi Aristocrat 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 7 (-2)9 (-1)
Skills History +1, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Banded agate (6 gp). 1 Banded mail.


Social Check DCs

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