Antinua Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her violet boots flare out at the collars. She wears a small hat to hide her balding. Her blue unseeing eyes seem to look past you.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want her driven away.
Ideals: Artistic. Flaws: Disease, Depressed, Racist. Bonds: Enemies. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 10000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (500 gp). Solid gold idol (300 gp).
Tyna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who is well dressed, constantly wearing a white suit, blue shirt, and brown tie. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant green.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born on a small isolated farm. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she's repulsed by the pc
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Nature, Rich, Enemies. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 4000 cp.
Kelter Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his monstrous two handed axe. His deerstalker hat is riddled with cuts and holes. His hazel eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Kelter's first love is himself. His second love is also himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp.
Agnes Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light yellow in addition to tight pants. She is physically well-built. Her deerstalker hat is riddled with cuts and holes. Her eyes are likewise hazel.
Personality: She is happy with her job as a Doctor. She turns her eye from what people do, preferring to live and let live. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Agnes was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero.
Flaws: Ugly. Bonds: Job, Family, Adventurer, Rich. Occupation: Doctor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 10 (+0) | 5 (-3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 700 sp.
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