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NPC Generator

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Advanced [show]


Osco Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered quarterstaff and tarnished sickle as well. His blonde hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the west, but his parents moved at a very young age to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Mercenary.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Osco Tallfellow, Male Halfling Fighter 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 3 (-4)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Odo Colton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His hair is short and blonde. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.

History: Odo was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Sage for hire.

Motivation: To reunite with his absent mother; and doesn't want to be a sage and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Job. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Odo Colton, Male Human Barbarian 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: Cloth of gold vestments (160 gp).


Social Check DCs


Pûgrish Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is red and very short. He has gleaming, smiling brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. When Pûgrish reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion

Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Military. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Pûgrish Crawford, Male Half-Orc Barbarian 1
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)6 (-2) 12 (+1)6 (-2)
Skills Performance +0, Religion +0
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Eye agate (6 gp). 1 Masterwork Common Melee.


Social Check DCs


Zedaar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His long rusty crest is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small island village. Zedaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Servant again; and expand his business

Ideals: Impeccable. Flaws: Forgetful. Bonds: Nature, Adventurer, Job. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Zedaar Turnuroth, Male Dragonborn Paladin 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Insight +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp.


Social Check DCs

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