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NPC Generator

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Korfel Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a shortspear on his belt, and he perpetually has his shortspear ready. His hair is long and black with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His fierce green eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Blacksmith, who enjoyed hunting, Korfel was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Mundane, Impulsive. Bonds: Nature, Attractive. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Korfel Ethanasath, Male Elf Fighter 2
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 7 (-2)12 (+1) 8 (-1)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 8000 cp.


Social Check DCs


Emerald Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of strength around his neck, and a monstrous two handed axe on his belt. He has no fur. His hazel unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many dire rats want him driven away

Ideals: Fighting, Artistic. Flaws: Ugly, Disease, Shy. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Emerald Shore, Male Tabaxi Barbarian 1
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills Investigation +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Pelt Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His white fur is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Pelt will drive conversation. As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Professionalism, Gifted. Bonds: Poor, Military. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Pelt Of Clay, Male Tabaxi Paladin 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Pelt On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a pastel and green handkerchief worn on his right side. He wears a deerstalker hat to hide his balding. His eyes are copper and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. He worked as a nervous Spice Merchant and found it very stressful. He has achieved small success as a Spice Merchant.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Cynical, Mundane. Bonds: Job. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Pelt On the Mountaintop, Male Tabaxi Druid 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs

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