Kassoon
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NPC Generator

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Advanced [show]


Giselle Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing the road beaten gear of a warrior. She wears a small hat to cover her moderate length white hair. She wears a mask on her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Gifted from a young age, Giselle studied abroad. She found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Giselle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Gifted. Bonds: Adventurer, Religious. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Giselle Floshem, Female Half-Elf Expert 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points -1 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 4 (-3)9 (-1) 11 (+0)13 (+1)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Orianna Charm, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is matted, messy, and big. She has gleaming, smiling white eyes.

Personality: Orianna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She invites people to come help in her community garden.

History: When she was but 5 years old her parents immigrated from the west. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Orianna Charm, Female Tiefling Warrior 1
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 6 (-2)14 (+2) 12 (+1)12 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4

Possessions: 110 gp.


Social Check DCs


Seddit Muse, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a perfectly clean shirt and pair of pants. She keeps her purple hair in a pixie cut. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a pair of adventurers, Seddit grew up listening to her father's many stories. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She became a Jeweler soon after.

Motivation: To share knowledge with the world; and she desires power and/or immortality

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seddit Muse, Female Tiefling Barbarian 2
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 150 gp. 2 Smokesticks.


Social Check DCs


Elizabeth Barton, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is styled in orderly dreadlocks. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Elizabeth took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is wracked by social anxiety; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Slave, Guardian. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Elizabeth Barton, Female Human Warlock 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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