Cloak Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He keeps his gray fur in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised in a desert tribe. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Insane, Terse. Bonds: Criminal record, Nature. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 120 gp.
Maynild Kendall, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'9" and wears a simple grey robe with green stripes complete with hood. Her auburn hair is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born on a small isolated farm. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.
Motivation: She's looking for her big break; and to reunite with her old friends
Flaws: Selfish, Fearful. Bonds: Rich, Nature, Adventurer. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 600 sp. Golden pearl (140 gp).
Bimpnottin Offund, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is cut close to her head. She wears large thick round spectacles.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also hits on women, regardless of circumstances.
History: She was born into a rich family. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She became a Herbalist soon after.
Motivation: To settle down with her crush; and to clean up the streets
Flaws: Emotional. Bonds: Rich, Has a crush, Criminal record, Job, Guardian. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp.
Jarsali Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue tunic with pastel highlights, and long brown pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her auburn hair is wavy and long. She has a tattooed face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Expert school at a young age so that she could practice her necromantic talents. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she's looking for her big break
Ideals: Disciplined, Opinionated, Gifted. Bonds: Nature, Adventurer. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
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