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NPC Generator

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Advanced [show]


Ethereal Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He wears bulky pastel painted plate armor, and his gloved hand is found clutching a pickaxe. His lavender fur is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He is a very good compulsive liar and kleptomaniac.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. In his 15th year, his parents were killed by a orcs raid, leaving Ethereal alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He's repulsed by the PC; and seeks redemption

Flaws: Antagonistic. Bonds: Religious, Criminal record, Rich, Enemies. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Ethereal Of Shadows, Male Tabaxi Ranger 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 sp. 1 Masterwork studded leather.


Social Check DCs


Borun Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is dressed in earthy colors with a white and green handkerchief worn on his right side. His skin is also unnaturally pale. His hair, while still mostly auburn, has prominent grey streaks. He has violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Borun does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Body Guard, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is his passion

Flaws: Ugly, Shy, Depressed. Bonds: Military, Poor, Adventurer. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Borun Jamjar, Male Halfling Adept 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 18 (+4)9 (-1) 9 (-1)7 (-2)
Skills Acrobatics +2, Deception +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Roge Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. His face is scarred and worn.

Personality: Roge is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Ugly, Depressed, Impulsive, Mundane. Bonds: Poor. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Roge Quickstep, Male Halfling Expert 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)6 (-2) 14 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Cockaby Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His blue eyes dart from person to person.

Personality: He is extraordinarily eccentric. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a brothel owner, Cockaby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Extrovert. Flaws: Insane. Bonds: Attractive, Poor, Mentor. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Cockaby Tarkelby, Male Gnome Adept 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 6 (-2)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Infernal
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Blue quartz (11 gp).


Social Check DCs

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