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Advanced [show]


Lamlûg Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. In his 14th year, his parents were killed by a illithids raid, leaving Lamlûg alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Lamlûg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he has money and likes to spend it

Flaws: Impulsive. Bonds: Rich, Religious, Military, Enemies. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Lamlûg Bradshaw, Male Half-Orc Rogue 1
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 8 (-1)7 (-2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp. Chalcedony (20 gp).


Social Check DCs


Lone Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his yellow fur in a pixie cut. His eyes are yellow.

Personality: Lone wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast mountains. Lone liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Lone Of Winter, Male Tabaxi Bard 1
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Athletics +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Banded mail.


Social Check DCs


Bucklal TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Slave. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Bucklal TellPenny, Male Halfling Ranger 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)9 (-1) 5 (-3)11 (+0)
Skills Religion +1, Stealth +5
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp. 1 Masterwork studded leather.


Social Check DCs


Barakas Passion, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Marshal. His hair is cut close to his head. His eyes are white.

Personality: He is a hateful person. He taunts others and blames them for his problems. Energy wise he seems alert and responsive.

History: He got into the Marshal business at a young age. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has achieved small success as a Marshal.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Barakas Passion, Male Tiefling Paladin 2
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Superior lock.


Social Check DCs

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