Leaf Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor, and he perpetually has his scythe ready. His cinnamon fur is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of drow
Ideals: Fighting, Gifted, Joker. Flaws: Ugly, Insane. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 230 gp.
Shamash Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his green crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job, Mentor. Occupation: Crown-heir
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 7
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 10 (+0) | 14 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 300 gp.
Charles Weld, Male Human [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His brown hair is greasy and uncared for. His eyes are hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Charles was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He became a Masseuse soon after.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 4 (-3) | 10 (+0) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 500 sp.
Ernest York, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair has been sun bleached extensively. His eyes are blue and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.
Motivation: He is greedy; and marry his brother to traveling adventurers
Ideals: Joker. Flaws: Ugly. Bonds: Family, Rich. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 100 gp. Red spinel (70 gp).
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