Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thea Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear red pants and tee shirts. Her red hair is well kept. She wears round tiny glasses practically rammed into her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Thea has worked very hard to control her curse. She has been saving her money to try and buy her sister's freedom.

Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her absent mother

Flaws: Mundane, Disease. Bonds: Attractive, Family, Slave. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Thea Strongbones, Female Halfling Commoner 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)5 (-3) 10 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Megged Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'6". He prefers to wear white pants and tee shirts, and his gloved hand is found clutching a shortspear. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and beady.

Personality: He has always had a great fascination with Halfling culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to loving parents in a slum to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Banker and was forced into it by his family.

Flaws: Ugly, Racist. Bonds: Family, Poor, Job. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Megged Kirby, Male Half-Orc Commoner 1
Medium (6'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 8 (-1)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp.


Social Check DCs


Zook Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'8" and is renowned for his bright tan suits and hats. He has auburn hair. He has amber eyes and a tan hat with a black feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west to a Mayor, Zook learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Forgetful. Bonds: Job, Religious. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Zook Tarkelby, Male Gnome Adept 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 9 (-1)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Zedaar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man wears tattered old clothes. His clothes are grease stained in places. He wears his black crest up. He has a dull look in his red eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a Doctor, his mother struggled to pay the bills. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Zedaar Yarjerit, Male Dragonborn Druid 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 6 (-2)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp. 3 Smokesticks.


Social Check DCs

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