Kerkad Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with yellow pants. He carries a battered sickle and tarnished greataxe as well. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.
History: The child of northern immigrants he idolized his mother. Kerkad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Impulsive. Bonds: Immigrant, Nature. Occupation: Fletcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 50 gp.
Vola Wharton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is fair and her fingers are delicate and long. Her brown hair is braided into rings. This gray eyed westerner is not easily forgotten.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She believes the world needs to unite to get rid of drow once and for all.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was taken as a slave by a traveling circus and forced to perform Due to her spouse's obsession with being a Detective they were divorced and she won custody of their daughter. She worked as a Shoemaker, and she later adopted a second daughter.
Motivation: Money/treasure; and to reunite with her absent father
Bonds: Rich, Family, Enemies, Religious, Slave. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 7 (-2) | 10 (+0) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: Golden yellow topaz (200 gp). Golden yellow topaz (200 gp).
Gerald Upton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries a battered greatsword and tarnished flail as well. His white hair is still thick. He has blue eyes.
Personality: He has always had a great fascination with Dwarven culture. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is content
Ideals: Fighting. Flaws: Racist, Hedonist, Mundane. Bonds: Criminal record. Occupation: Miner
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 3000 cp. 1 Antitoxin.
Mara Sandoval, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears professional attire. Her tied-back hair is silver. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Fortune-teller.
Motivation: Her religion dominates her actions; and further expansion of business
Ideals: Joker. Bonds: Attractive, Job, Religious, Enemies. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 70 gp. 1 Banded mail.
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