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NPC Generator

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Advanced [show]


Andram Swift, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in green turtlenecks beneath a yellow coat with black slacks. His hair is chestnut and very short. His eyes are likewise gold.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Andram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small plains village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Flaws: Shy, Addict. Bonds: Military, Nature, Guardian. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Andram Swift, Male Tiefling Bard 1
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 7 (-2)15 (+2)
Skills Insight +0, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 800 sp.


Social Check DCs


Ahinar Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is unkempt and raggedy. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Ahinar was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: She is currently in port desperately looking for someone to get her out; and she's looking for her big break

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Slave, Adventurer. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Ahinar Netyoive, Female Elf Rogue 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bundrigo Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. His auburn hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his old friends; and expand his business

Flaws: Selfish. Bonds: Rich, Adventurer, Military, Has a crush, Job. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Bundrigo Greenleaf, Male Halfling Aristocrat 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Sleight of Hand +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 3000 cp.


Social Check DCs


Matilda Chatham, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. Her blonde hair has been sun bleached extensively. She has a tattooed face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Matilda grew up listening to her father's many stories. She was an apprentice working in her father's forge. She became a Carter soon after.

Motivation: To reunite with her old friends.

Ideals: Extrovert. Flaws: Cynical. Bonds: Adventurer, Job. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Matilda Chatham, Female Human Rogue 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)4 (-3) 7 (-2)5 (-3)
Skills Medicine +0, Persuasion -1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 30 pp.


Social Check DCs

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