Lerissa Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She likes to wear green tank tops with brown skirt. Her hair is dark red and curly. Her red eyes dart from person to person to random spaces in the air.
Personality: She dislikes all the random violence that takes place in the north. She enjoys reading and quiet.
History: Lerissa was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to her current location. She's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Expand her business.
Ideals: Pacifist, Logical. Bonds: Attractive, Job, Immigrant. Occupation: Performer
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 600 sp.
Quespa Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a black coat, and sports empty pouches on her belt. Her bronze crest has been sun bleached extensively. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not believe in violence as a means to an end. She is a dedicated Fletcher but believes her peers are too gung-ho.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Quespa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother
Ideals: Pacifist, Artistic. Flaws: Mundane. Bonds: Nature, Family. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 3000 cp. Jade (60 gp).
Theirastra Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly kukris and longswords. Her auburn hair is slicked back into a classic pompadour. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is frequently practicing swordplay.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Theirastra was left her father's suit of armor and trained in its use and care. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac. Bonds: Criminal record, Military. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. Jet (110 gp).
Guy Wesley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Cook does. He wears a small hat to cover his moderate length silver hair. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.
History: Born to a Weaver, his father struggled to pay the bills. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break
Ideals: Fighting. Bonds: Job, Adventurer, Poor, Slave. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp.
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