Koeth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears bulky blue painted plate armor. He has a hunchback. His auburn hair is matted, messy, and big. His eyes are likewise gray.
Personality: He acts crazy and hedonistic. He uses divination through singing.
History: Born to a pair of adventurers, Koeth grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has dedicated himself to building a better kind of golem.
Motivation: Regain custody of his daughter; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer, Family. Occupation: Performer
Voice: Booming voice
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Bidreked Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, green cloak. His crest is rusty, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Bidreked hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in a small forest village. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep.
Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Poor, Attractive, Nature. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp.
Donaar Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His gold crest is slicked back into a classic pompadour. His eyes are likewise red. His teeth are white and perfect.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.
Motivation: An old rival family wants him found; and doesn't want to be a body guard and was forced into it by his family
Ideals: Justice, Artistic. Bonds: Attractive, Family. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 2000 cp.
Drogo Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a yellow shirt with thin tan vertical stripes and blue pants. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of western immigrants he idolized his mother. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.
Motivation: He is wracked by social anxiety; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Justice. Flaws: Fearful. Bonds: Immigrant. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
