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NPC Generator

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Advanced [show]


Erias Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes, though not visible through his cowl, are blue.

Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Erias was born on a far eastern island where he grew up under the tutelage of his father, an expert Tanner. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Insane, Depressed. Bonds: Immigrant, Religious. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Erias Foamtankard, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 18 (+4)11 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. Hematite (4 gp).


Social Check DCs


Kelter High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'1" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left hand appears badly burned and disfigured. His small hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the north.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Kelter High-hill, Male Halfling Wizard 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Rosamund Middleton, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of greataxes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her silver hair is braided into rings. Her eyes are hazel and beady.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in the north to a Actor, Rosamund learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she wants revenge against drow

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Job, Adventurer, Enemies. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Rosamund Middleton, Female Human Sorcerer 2
Medium (4'9") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 280 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver chalice with lapis lazuli gems (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Melissa York, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born into a rich family. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and a strong sense of loyalty to gnomish people

Ideals: Joker. Flaws: Insane, Racist. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Melissa York, Female Human Barbarian 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 70 gp.


Social Check DCs

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