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NPC Generator

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Advanced [show]


Adrik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a blue scarf. He is bristling with hidden weapons, mostly swords and shortbows. He wears his red hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born the only child of a wealthy merchant. Adrik was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adrik decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it

Ideals: Entrepeneur. Bonds: Criminal record, Job, Rich. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Adrik Balderk, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 10 (+0)7 (-2)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp. Silver comb with moonstones (300 gp).


Social Check DCs


Dain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His Stetson hat is riddled with cuts and holes. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Courier, Dain learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Dain Aranore, Male Dwarf Wizard 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs


Oriax Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. His chestnut hair is braided into rings. His eyes are likewise silver. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oriax Tolerance, Male Tiefling Aristocrat 1
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 8 (-1)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dagger Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her brown fur down. Her ears are large.

Personality: Confrontational and typically high on some drug or another. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich northern family. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Dagger Of Winter, Female Tabaxi Bard 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 2000 cp. 3 Thunderstones.


Social Check DCs

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