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NPC Generator

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Advanced [show]


Mozikth Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a monstrous two handed axe. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them

History: Mozikth lived on a farm with his mother, near the main road leading to a nearby town. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Mozikth Beryntolthropal, Male Dragonborn Warlock 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 300 sp.


Social Check DCs


Ernest Colby, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears rags and sports a simple walking cane. His left leg appears badly burned and disfigured. His hair is cut close to his head. His amber eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Flaws: Shy. Bonds: Poor, Mentor. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Colby, Male Human Cleric 2
Medium (6'6") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)3 (-4) 8 (-1)9 (-1)
Skills Arcana -2, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Azzakh Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his green crest up. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Azzakh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Azzakh was left his father's suit of armor and trained in its use and care. After a long history of fighting, Azzakh and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Azzakh Beryntolthropal, Male Dragonborn Warlock 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Gorbundus Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large black jacket. His blue crest is braided into rings. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Gorbundus embodies much of what other species detest in the Dragonborns. He believes the world needs to unite to get rid of goblins once and for all.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants to get laid; and wants a kiss

Flaws: Antagonistic. Bonds: Enemies, Religious, Poor, Has a crush. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Gorbundus Dhyrktelonis, Male Dragonborn Monk 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)8 (-1) 7 (-2)7 (-2)
Skills Deception +0, Stealth +1
Senses Passive Perception 8
Languages
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Golden yellow topaz (800 gp). Brown-green garnet (110 gp). Golden yellow topaz (800 gp).


Social Check DCs

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