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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aramil Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aramil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north his family was never financially stable. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to dragonborn people

Ideals: Extrovert. Flaws: Insomniac, Secretive. Bonds: Poor, Slave. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Aramil Mystralath, Male Half-Elf Expert 1
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)7 (-2) 7 (-2)7 (-2)
Skills Investigation +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 120 gp.


Social Check DCs


Oblar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is black and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Spy and found it very stressful. He then took over the family business and is one of the better Spy for hire.

Motivation: A need for knowledge about a nearby landmark; and to be a shoemaker again

Bonds: Attractive, Religious, Adventurer, Poor, Job. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Oblar Goodearth, Male Halfling Bard 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Adelard Clinton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long chestnut beard with little hanging trinkets. He has several tiny opal earrings on each ear.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Rich, Job, Religious. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Adelard Clinton, Male Human Commoner 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. 1 Hourglass.


Social Check DCs


Quarion Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a blue suit. His hair is golden and curly. His eyes are hazel and he is always smoking a pipe.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Ideals: Athletic. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Bather

Voice: Spanish accent

Attributes [hide]

Quarion Eathalena, Male Elf Commoner 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)14 (+2) 7 (-2)7 (-2)
Skills Perception +0, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Giant, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs

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