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NPC Generator

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Advanced [show]


Kipper Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this western man wears suspenders and tan workpants. His shirt is pastel, and he wears a heavy tan leather apron most of the time. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his gray eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Athletic, Justice. Bonds: Attractive, Nature, Poor. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Kipper Oomtrowl, Male Gnome Bard 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant, Draconic
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Just what you see.


Social Check DCs


Aramil Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a blue suit, red shirt, and black tie. His long golden hair is drawn into a two foot long braid. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Aramil studied abroad. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Has a crush, Adventurer. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Aramil Withrethin, Male Elf Sorcerer 2
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)9 (-1) 13 (+1)9 (-1)
Skills Deception +1, History +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Merla Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her whole body is exceptionally muscular. Her black hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She misses her home and complains about the freezing weather, even in summer.

History: The child of southern immigrants she idolized her mother. She was taken from her home at a very young age. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove her worth to the world; and to find somewhere to settle down

Flaws: Mundane, Secretive, Impulsive. Bonds: Immigrant, Slave. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Merla Brightmoon, Female Halfling Ranger 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Chrysoberyl (120 gp).


Social Check DCs


Erevan Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them and is in decent physical shape. His auburn hair is greasy and uncared for. His brown eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erevan is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Justice, Artistic. Flaws: Ugly, Depressed, Disease. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Erevan Loccisano, Male Half-Elf Expert 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 8 (-1)8 (-1)
Skills Medicine +1, Religion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 210 gp.


Social Check DCs

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