Bardryn Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'2" southern woman, she is generally well dressed albeit a few years behind the times. Her golden hair is kept up in a ponytail inside a deerstalker hat. She wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, she has a hard time making friends. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and meet up once more with her childhood friend
Flaws: Antagonistic, Forgetful. Bonds: Attractive, Nature, Slave. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 3100 sp.
Seraphina TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she has a large white mantle and cape that has been intricately interwoven into her brown robe. Her brown hair is cut jaggedly and amateurishly. Her face is scarred and worn.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She is a Deep Scion in disguise. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Wiggan Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long chestnut beard, and similarly colored long hair. His green eyes peer out from beneath his wide-brimmed white hat.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and meet up once more with his childhood friend
Ideals: Justice. Bonds: Attractive, Adventurer, Religious, Rich. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp.
Ahlyssa Gentry, Female Human [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a faded coat and loose pants complete with feathered hat. She wears her black hair up in a very large beehive style do. She has a tattooed face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a minor phobia of water and hates getting wet.
History: From birth she was tutored by a cruel and relentless mentor. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their daughter. She worked as a Miner, and she later adopted a second daughter.
Motivation: To unite with her sister; and to find somewhere to settle down
Flaws: Secretive, Fearful, Mundane. Bonds: Mentor, Family. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 pp. Solid gold idol (600 gp). 1 Masterwork Musical instrument.
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