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NPC Generator

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Advanced [show]


Barendd Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'11" and wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He has dyed his greying red hair a little too much giving a sharp red color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To unite with his brother; and he has money and likes to spend it

Flaws: Depressed, Impulsive. Bonds: Attractive, Rich, Family. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Barendd Bofdann, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)17 (+3) 11 (+0)6 (-2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Aquan, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 380 gp.


Social Check DCs


Yurk Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He has several tiny topaz earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels kind of lost in life; and he is greedy

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Yurk Adley, Male Half-Orc Aristocrat 2
Medium (6'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)6 (-2) 9 (-1)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Taklinn Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a falchion on his belt, and he perpetually has his falchion ready. He has a long black beard with little hanging trinkets. His hazel eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Gifted. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Taklinn Aranore, Male Dwarf Warrior 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Ethereal Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown trousers with red and violet striped suspenders. She wears various colorful collared shirts. She has done her best to style her black fur to look like a famous performer. Her eyes are hazel.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and sabotage a competitor

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Job, Religious. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Ethereal Moon, Female Tabaxi Warrior 1
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 12 (+1)7 (-2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 400 sp.


Social Check DCs

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