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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zûgor Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has blonde hair. His thin eyebrows rest above his beady gray eyes.

Personality: Aggressive, abrasive, and angry, Zûgor embodies much of what other species detest in the Half-Orcs. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Zûgor was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Barkeep.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Ugly, Antagonistic, Secretive. Bonds: Job, Religious. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Zûgor Gentry, Male Half-Orc Warlock 1
Medium (6'8") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 10 (+0)5 (-3)
Skills Athletics +1, Stealth +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Seven Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears baggy pastel pantaloons and a white scarf. Her fur is cinnamon and very short. She is baby faced.

Personality: Aggressive, abrasive, and angry, Seven embodies much of what other species detest in the Tabaxis. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the east to a Bowyer, Seven learned a great deal about her father's area of expertise. A few years later when the west was not economically sound they moved to her current location. She has achieved small success as a Bowyer.

Motivation: She wants revenge against dire rats; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant, Enemies. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Seven Timber, Female Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 18000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jabbie Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, blue, dusty cloak. His brown hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Gardener like his mother before him.

Motivation: To be a Spy again; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Family, Debt. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Jabbie Nopenstallen, Male Gnome Fighter 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)10 (+0) 12 (+1)7 (-2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cairn Trust, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his green robe and has his longbow always slung over his shoulder. He wears a colorful flower in his silver hair. His white eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful necromancer made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Depressed. Bonds: Attractive, Adventurer, Mentor, Religious. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Cairn Trust, Male Tiefling Warrior 1
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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